AI Insights · Timothy · October 2024
Top 5 io Games Performance in Italy, Q3 2024
Discover how the top io games performed in Italy during Q3 2024, with insights on downloads, revenue, and active users provided by Sensor Tower.
In the third quarter of 2024, the top five io games on the unified platform in Italy demonstrated varied performance, with each app showing unique trends in downloads, revenue, and weekly active users. Let's delve into the specifics for each app according to Sensor Tower data.
Snake Clash! from Supercent, Inc. saw a fluctuating revenue pattern, peaking at $351 in mid-July and closing the quarter with a stable $310. Downloads declined steadily from 30.3K at the start of the quarter to 12.8K by the end, while weekly active users rose from 131.6K to 153.3K, indicating increased engagement despite fewer downloads.
Agar.io by Miniclip.com experienced a decline in revenue, starting at $181 and ending at $83. Downloads fluctuated, with a notable high of 3.4K in early July, but generally decreased to around 751 by the end of September. Weekly active users followed a downward trend from 8.8K to 4.8K, reflecting a decrease in player retention.
Paper.io 2, published by Voodoo, showed consistent revenue, with a peak of $337 in late July and a slight dip to $209 by the end of the quarter. Downloads saw a resurgence, starting at 18.9K and rising to 17.1K. Active users decreased from 60.2K to 53.3K, indicating a slight drop in player base over the quarter.
Snake Rivals - io Snakes Games from Supersolid Ltd maintained a relatively stable revenue, peaking at $281 in mid-August and tapering off to $164 by late September. Downloads were minimal, hovering around 618 by the end of the quarter. Active users decreased from 2.9K to 2.4K, showing a consistent decline in user engagement.
Hole.io, also by Voodoo, saw its revenue grow from $68 at the start to $218 by the end of the quarter. Downloads increased significantly, peaking at 23.3K in late September. Weekly active users showed a positive trend, rising from 132.9K to 140.4K, suggesting a strong and growing user base.
For more insights into the performance of these apps and others, visit Sensor Tower for comprehensive data and analysis.